
Aryabhata
A mathematics game that strengthens arithmetic fluency, logical reasoning and problem-solving under mild time pressure. Directly supports FLN numeracy goals for the middle primary years.
- Age
- 8–12 years
- Players
- 2–6 players
- Time
- 20 min
- Setting
- Indoor
Kits are supplied as part of a school programme. Tell us about your school and we'll share options and pricing.
Learning outcomes
What children take away with them.
Observable behaviours a teacher can watch for during the session, not aspirations.
- Performs addition and subtraction within 100 without counting on fingers
- Chooses an efficient strategy rather than defaulting to one method
- Explains how they reached an answer when asked
- Sustains attention through a timed round without losing accuracy
Skills developed
- Problem solving
- Focus
- Memory
Curriculum alignment
- FLNNumeracy: operations and number sense
- NCF 2023Mathematical thinking, Stage 2
How to play
Shuffle the number cards and deal five to each player
Turn over the target card
Players race to reach the target using the cards in their hand.
First to call a valid combination explains it
An unexplained answer does not score: the reasoning is the skill.
Play continues until a player reaches the agreed score
What's in the box
- 120 number cards
- 30 target cards
- Sand timer
- Score pad
- Teacher guide with difficulty variations
Enquire
Interested in Aryabhata?
Tell us about your school and we'll show you how Aryabhata works alongside the rest of the Foundational Learning pillar.


